FUTURE PERFECT: Identity Function
Gateways are relics of an ancient civilization, usuable by manipulating subspace to create controlled, stable wormholes between points. They allow vast distances in space to be crossed. For example, some of the systems linked are not even in the same galaxy.
- Are fixed in position in space
- Require either a Gate Key or a Gate Beacon to use, unless an object without one is positioned extremely close to another object with either of the aforementioned devices.
- Are under heavy control, usually with a very powerful and well defended space station in the immediate proximity.
- Are subject to a Mass:Time delay. The more mass that passes through a Gateway, the longer that gate has to “Rest” before being used again. Thus, most Gate travel is handled in large queues at prescheduled times.
- Are not universally networked. Most gates can only connect to a limited number of other gates, meaning intersystem travel is usually handled along a series of gate paths.