Ok… Gabrielfires the Space Gun while Ryanpilots the stripped out Ogre-class freightrunner. They find not one but several Regency fighters (Mongoose class) running ferry between the gas giant and some kind of subterranean base on the far side of Gryff’s Moon.
They notify Gryff and update him about what they have found. Shaun establishes an open channel that streams their sensor data right to the Warlord. Once the first Mongoose fighter is destroyed (and Gryff has deployed light tac-nukes against the base), he sends up additional support in the form of three old ASP fighters.
The remaining Regency ships activate a distress beacon along normal Regency frequencies — it appears they may be who they appear. But what the hell is the Regency doing out here in the Wildlands of the Freespace?
Ryan is definitely keeping the upper hand in the dogfight against the lighter fightercraft until a Regency Command Carrier and a full compliment of fighters and gunships arrive in response to the distress call. They fast and sudden arrival was indicative of a short H-Space jump. The Regency sends a “Request” for the local forces to stand down while the Regency finishes their recovery operation. A frieghter being used as a tug, is pulling out an ancient relic of some kind – several hundred feet long and about forty feet wide, it resembles a multi-chambered tube of steel, titanium, and oil-based polymers. Protective tarps have been draped around the relic, but an array of thrusters can be seen on the tube’s back end. The Regency collects their prize, and departs — thanking the locals politely for their time and understanding for the inconvenience.
Gryff still has the PCs check out his Satellite, which has indeed been hacked, but not by the Regency. Shaun makes some adjustments to it, and all parties consider the deal to be done.
Leaving Gryff’s Moon and the region around it, they hope to get the hell out of the Wildlands as quickly as possible. They set a course for the Harbinger Gate, the closest Gateway to their current position. It does not take them too long using a series of controlled H-Space jumps.
Harbinger Gate is surrounded by a community of barely stable space stations and flotillas of old starships all clustered together. Shaun takes some time to make contact with a local known to buy weapons and armor, an old Clanner named Toady. Shaun unloads all the Alliance gear that he can, keeping some money available, and bartering a bit for some working power cells before returning.
They pass through the Harbinger Gate and arrive at Nexus Gate, where they start attempting to reach assorted contacts. Reeva finds a buyer for the Ogre and some of its components, getting everyone a fair payday for their time. Now, however, is the question of what to do and where to go…
Ryan seems to advocate making contact with the Greyjackets.
Shaun wants to head back to the “safety” of Coalition Space, specifically the old industrial sprawl on Rakhan Prime. Otto seems to agree.
Gabriel doesn’t seem to care where he goes; indeed, he seems thoroughly non-plussed by everyone’s recently shared ordeal.
Reeva doesn’t have a preference either, but offers to sell them a ride wherever they opt to go…